The story began with Bufkin as he was walking in the woods that border the road to Athkatla from the North, after leaving his home in the woods of sharp teeth and the departure of his dragon father. As he was walking, he happened upon a Bugbear and decided to try to attack it with his gnome hook. After a few rounds, Bufkin decided to flee for his life and ran away in the direction of the road, where he stumbled upon Toviah, who was walking towards the city. The initial meeting cannot be described as warm, but with evening coming on and a storm brewing, the two decided to journey on the road and look for shelter. It was during this time that they were spotted by Galdor, who was meditating on the remains of an old fort/tower on a hill and spied the odd pair walking. He beckoned them to come join him in his shelter, a request that Toviah accepted without concern, but Bufkin was initially wary of. Thus Toviah and Galdor met under the remaining roof of the shelter and settled next to the fire. Bufkin, however, used his stealth and athletics to inspect the outside of the tower, and enter the ‘interior’ on the second floor and work his way down. Here accounts differ, but it can be safely understood that after a failed attempt to inspect Toviah’s belongings sneakily, a misunderstanding was quickly resolved, and Bufkin settled in to join the others around the fire.
Some time later, there appeared to be a ruckus outside the shelter. Upon inspection, it appeared that a large host of goblins and a few trolls had surrounded their crude dwelling and were preparing for an attack. An emissary was sent to the adventurers and, being the only one to speak goblin, told Bufkin that they only wanted the gnome and had no care for the others. Bufkin treated with the goblin, and seeing his fear, decided to tie the goblin up rather than return him empty handed and question him after the impending fight. No sooner had the trio decided to stand and fight, than a third force besieged the outside party. Seeing that they were no longer in immediate danger, Bufkin returned to the goblin to see what he couldn’t learn. He had just begun treating with the helpless creature when Toviah, claiming some kind of righteous ass-holery, slayed the goblin where he lay, tied up and terrified. Obviously this did not sit well with Bufkin who had taken charge of the prisoner, and a fight ensued between Bufkin and Toviah. Being rather small and new to combat (probably a reflection on his player), Bufkin was overpowered.
It was at this time that the rescuers of our party entered the shelter and identified themselves as a company of Silverhands. Their leader, Roland Silverblood, was a majestic man with beautiful golden locks that fell to his broad shoulders, and a pearly white smile that brought light to his otherwise chiseled face. A man of the law through and through, Roland separated the two fighters, chastised them for their silly behavior, and smiled. As the leader of the company and enforcer of the law, he charged them with disturbing the King’s peace and would take them to Athkatla to receive judgment from the king of Amn himself. Since Bufkin was the instigator and Toviah was able to convince them that he was a servant of the law, Roland brushed the angelic hair from his face, ordered Bufkin’s weapons be removed and his hands tied, and his company to bed down for the rest of the night. Galdor was asked if he would be willing to come along as a free man and act as a witness to the crime, a proposition to which he gladly agreed.
The next day the group set out on horseback to return to the capital. Bufkin, being small and without the use of his hands, was placed on a horse with Lieutenant Edin Hanover. Bufkin convinced Edin that he was not a threat and was able to secure the release of his hands and a small knife to whittle with. While they rode, Bukin talked with Edin and whittled a small figure for his son, which he gave to Edin as they reached camp, securing the good will and trust of the lieutenant. Although Bufkin’s hands were tied again at camp, he found that it was not difficult to loose himself of his bonds and prowl the camp at night undetected. Although his first thought was to kill Toviah where he slept, reason won out and he returned to his bed and put the bindings back on.
The next day passed in a similar fashion as the first until the host reached a section of the road bordered by rocks on either side. It was there the enemy planned an ambush and set to waylay the group. Bufkin was able to convince them to return his weapons for the attack and, relying on Edin’s trust, leapt from the shoulders of the lieutenant onto a goblin attacking the flank of their horse. The final, and most glorious kill, however, was Roland’s dispatch of the final attacker. Roland was able to knock his foe down the hill and onto the ground. Then, sliding down the rocky embankment like an experienced surfer, he used his momentum to propel himself into a front flip. Hair whipping in the breeze, his eyes twinkling and his teeth exposed in the most musical and beautiful yell of triumph, Roland flashed his sword in the sun and landed on his foe, utterly destroying his enemy upon the ground. Roland cleaned his noble blade, wiped his brow, and gave a grin to his company assuring them the battle was won. With their enemy dead, effort turned to searching the bodies where a curious sign was found on several of the goblins. Without any knowledge of it’s meaning, a patch was removed and taken to see if more information could be learned elsewhere. With that the company collected themselves and resumed their journey to the capitol (Bufkin kept his weapons).